SEED writes blogs about Seedling design and emotions, production gameplay, and delicious algae

 One of the biggest challenges videogame developers face is knowing how to proceed after they’ve finished their game. When a game’s development is complete, the developers must determine whether they should ship the game as-is, or add additional content that would be better suited for a sequel or expansion. And if they decide to work on another game, they need to know what type of game they’re going to make.

A few months ago, I found myself in a delightful state of flux. As the head of a small technology company, I was feeling a little overwhelmed by the technical and conceptual demands of developing the seedlings of new games. This was a novel situation for me. In my previous life as a developer, I was the one in charge—I was the one who decided what to do, when to do it, how to do it, and why to do it. After some introspection, I realized that I needed to find a new way to work. So, I started writing.

word-image-11225 Fans of the settlement-building MMO SEED have seen a deluge of developer blogs over the past few days, but just in case you missed a few, let’s take a quick look at the last six (!) posts.

  • First, we look at the concept art of the Seedlings and learn how the developers at Klang Games take into account facial expressions and uniforms to make them easily recognizable.
  • Speaking of seedlings, there’s another blog about the emotional state of seedlings as it relates to the seedling’s thought system; the bottom line is that if you force a seedling to perform too many tasks that make it think angrily, it will become angry. An additional post demonstrating the user interface for the emotional state has also been published.
  • Did the blog post about Sprint demos get you thinking about the studio setup? Now you can look behind the curtain and see how the development team is structured.
  • Back to the subject of the game: The production cycle of SEED is entering its first development phase, which is the subject of this blog.
  • Finally, there is an overview of the cultivation and use of Avesta algae, which are not only a source of food for young plants (fu).

Source: official website (1, 2, 3, 4, 5, 6) View Previous articleSecure your key for the closed beta of Gamigo’s new MOBA, Skydome Next articleSMITE adds Morgan Le Fey to lineup and reveals Stranger Things crossover for Battle Pass in July.

klang gamesseed pcseed steamseed gameseed computersseed games online,People also search for,Privacy settings,How Search works,See more,klang games,seed pc,seed steam,seed game,seed computers,seed games online,klang games wiki

Comments

Popular Posts